﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TinyToolKit.UI;

public class MainCityForm : DefaultUIFormBase
{
    public void OnMarketBtnClick()
    {
        OpenUIForm(TinyDefine_Demo.UI_MarketUIForm);
    }
    
    public void OnPlayerDataBtnClick()
    {
        OpenUIForm(TinyDefine_Demo.UI_PlayerDataForm);  
    }
}
